
To know anything, you must think about it first. I know
that I am an animator but how? To understand anything
about me, you must first know how I see the world. There
are two types of people; my dad knows things and my mum thinks
things. While my dad is learning and memorizing what he
knows to be true, my mom is thinking and imagining what things
could be. I grew up somewhere in between. Since I
was young, I have gathered information and I recognize, not
what things are, but how things are defined by each
other. I cannot recognize the elephant in the room
without also recognizing the room that the elephant is
in. Thus it is required that I think about whether the
elephant is comfortable in the room before knowing that it
is, in fact, an elephant.
I grew up in a world that did not appreciate art but rather
saw it as a craft. My father taught me about sports,
math, and language while my mother taught me about efficiency,
work ethic, and flexibility but I always finished my day by
escaping into drawing and creativity. Knowing that I am
a creative person became clear very quickly. In pursuit
of knowing who I was, I joined creative experiences and
created art-clubs and eventually chose three classes in the
Academy of Art Experience in 2004. I tested myself in
this new environment and watched as I found a place where the
elephant fit in. It was not in the streets of editing
and motion picture, and while the desert of 2d animation was
comfortable, I thrived in the forest of polygons and rivers of
animation curves.
In four years I learned about Maya and, like a sculptor,
I chipped away the parts of the process that were not
me. While modeling did not feel fluid enough, texturing
felt too rigid. I need to be where the actors interact
and where the silhouettes lead the viewers to what is
important just as the silhouette of my life lead me to
animation. I needed to see my creations walk and take on
their own personality and their environments just as I have
taken on mine.
Just as I had found myself, my environment denied me. I
graduated in times of uncertainty and doubt as the elections
transformed my environment and left me with a year of
unemployment. I did not change fast enough so I made the
decision to return for my masters degree and found myself
again in this new environment. I started as a game
designer in hopes of discovering myself in a field that had
more job openings before returning to animation where my
skills could get me a job that fits the effort that I put into
my work.
In graduate school, I found that the years of animating at a
computer resulted in bad habits and health problems. In
desperation, I started running, my environment had become too
slow and I had discovered that the environment is effected by
the individual about as much as the individual is effected by
its surroundings. I started to run, increasing my pace
every day, reaching for an environment that accepts me as much
as I accept it.
I am now an animator who has chiseled his art down to
animation and rigging organized in such a way that I am
running after a dream that is close to my fingertips.